Bio/Contact
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I start a creative vision with a strong design
I have worked on many different titles in my career so far. Each title has its challenges and unique experiences in its own way. I am approaching the 20+ year mark in game development (what a ride so far) and am currently working for Raven Software as an Associate Creative Director. I've been leading the seasonal events team on Call of Duty: Warzone for three years now. I'm directing the vision of what the team wants, developing content, working with various partners, and prototyping new gameplay mechanics while working in a fast-paced live service environment. I aim to put the best quality work into a project and let it speak for itself. I love what I do, and it is truly my calling.